DADIU miniproduction game for mobile 2019
Made with Unity

A Mansion Of Mystery
You play as Detective Switch who is investigating the mansion of a rather secretive family for leads on the disappearance of Madeleine Carter. Search for clues and objects in interest to solve the riddles of the masion and get keys to open the mansion doors. Unlock the doors and dive deeper into the mystery of the Madeleine’s disappearance.
Try It Out Here:
I Was The Game And Level Designer
My tasks included defining the gameplay loop (goals, gameplays, and mechanics), paper prototyping the riddle mechanics, balancing difficulty over time, varying game challenges, constructing levels as a connected mansion in Unity, playtesting digital prototype on target group, communicating the design to a 13-people team with various skills and backgrounds and lots of teamworking. I also did bits of programming. The game was designed based on playcentric game design theory.







