Ertebølle VR

VR mobile game and Research Project for Google Cardboard 2018
Made with Unity

Live Like Your Ancestors

This VR mobile game is a educational project in collaboration with ErteBølle stone age center in Denmark. Catch enough fish to feed your tribe and learn about the animals your ancestors lived along side and how they caught their fish.

Try It Out Here

I Was The Programmer And Game Generalist

My tasks included programming various game systems for the Google Cardboard VR Game such as the dialog system and handling and managing the game events within the narrative structure . I also crafted the landscape based on a real location, modelled some animals and animated them afterwards.

This Was Part Of A Semester Project

In collaboration with Ertebølle stone age Center in Denmark I was part of developing a VR game for a new exhibit. As Museums want to both entertain and educate its visitors, This project is about finding out if a linear and non-linear narrative structure (a so-called flying wedge) is the most engaging way to learn for the user. The two narrative structures were evaluated on users by measuring user engagement.

Images

This Project is part of:

Design a site like this with WordPress.com
Kom igang